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APRIL 3RD, 2014

Smashing tech!

Mediocre programmer Dennis has started a series of blog posts about the technology used in Smash Hit. Read it here, on his personal blog:

 Game physics bits!

Andre Nilsson
April 6, 2014 at 8:28 am

Hej Dennis, skulle vilja komma i kontakt med dig angående Mediocr:s möjliga medverkan i ett projekt i Jakarta i maj, tilsammans med svenska amassaden, Ericsson, Business Sweden, och Indosat (Indonesiens 3:e största telcom-operatör. Du kan nå mig på

April 8, 2014 at 5:57 pm

My game is not running smoothly. It stops and starts, causing me to miss targets, and targets to hit me. I have rebooted and make sure nothing else is running in the background. When I first downloaded the game, it was smooth, and sometimes it is smooth, but mostly not. Aside from deleting and reloading, is there something else I should do?

April 9, 2014 at 4:02 pm

I’m having the same problem as you and can’t figure out what to do about it either! I think it might have something to do with an update a couple of updates ago, I updated it on my iPad but not my android phone and the game is still fine on my phone. I’m hoping it gets fixed soon, I love this game! :)

May 28, 2014 at 6:29 pm

I’m having the same issues as Catherine and Patricia too. It used to be that I could play with 5 balls for 6 or 7 levels w/out getting hit or missing targets. I also see a lot of jerking, crystals on level 2 that are not there (but it says I missed them and takes me down to 1 ball), and other glitches like knocking crystals down or off of an object but not having them break, being hit with something I’ve already obliterated or can’t see and dead-on hits that don’t register. I’ve even seen my balls go right through an object. It has become, in short, inconsistent. It’s the only ‘arcade-type’ game I play and I LOVE it! It was fun and relaxing when I first downloaded this, with just the right amount of tension, but now I find myself becoming frustrated and angry….just the reasons I don’t usually play this kind of game. Also, there are some achievements that never scored (100 balls and going 2000 meters w/out crashing, and breaking 10 objects in frenzy mode). I should have all except the mystery one, and I don’t know if I should have it or not! I will still play, but would love it if I wouldn’t have to keep rebooting in the middle of a game, esp when I’m on a streak!
Btw, I used to work in a glass factory 20+ yrs ago and found one of the greatest stress relievers to be intentionally breaking glass. Don’t be alarmed…they had defects….but, wanted you to know just how realistic this sounds and feels!

Mediocre Moderator
June 13, 2014 at 12:29 pm


Sorry to hear about your problems with the game. Could you please send us an email to support (at) mediocre (dot) se and we’ll try to help you.
Thank you!

Mediocre Team

Smiley Kot
April 8, 2014 at 8:57 pm

Dear Dennis,

Hi there! First off, a huge CONGRATULATIONS to you and your team on the success of this game. It’s by far and away the best game since Wipeout 2097 was launched on the Playstation back in 1997.

Today, I’ve just received the update to the game. I like it very much except for one thing. I’m finding that I’m making many more accidental pushes of the power-ups because now to activate them one clicks on the bottom left. When the game is being played this becomes a problem. I understand why you would have moved the power-ups being activated from the bottom of the centre however I think they would be better placed on the top left. Please will you consider this for the next update. Many thanks.

Kaleb boren
April 9, 2014 at 1:46 am

Do u think u could unlock checkpoints? Keep gettin to same spot over and over

Albert Israeli
April 13, 2014 at 5:34 am

I am very disappointed with smash hit because mediocre advertised 50+ levels when in reality past level 9 you get into “Infinite level” with no check points. When I start the level with 465 balls and 5 ball powerup I can play maximum for 5 min. It is impossible to progress past level 9. Perhaps android has level 10 and on but Apple iOS does not. It’s not worth to buy premium.

April 14, 2014 at 7:20 am

Our description says: “50 different rooms with 11 different graphic styles”, which is true! I’m sorry to hear that you enjoyed the entire game and still feel that it wasn’t worth $1.99. It took us well over a year to develop and the game contain no ads or suspicious in app purchases, I hope you feel that is worth something.

We will of course continue to expand the game with updates, with some new features that might only be available in the premium version. Thank you for playing and I’m sad to hear you didn’t think the game was worth the two bucks :(

April 22, 2014 at 1:44 pm

It’s a great game and I was very happy to pay for the premium. Very cool not to sell balls as an in-app purchase!

April 17, 2014 at 5:50 am

Hi there, in March I purchased the premium version of your game for my iPad. I removed the game briefly to make room for other apps but on reinstalling the game last wk it is asking me to pay money again! Restore purchase does not work. I only have one apple id and in my account records it acknowledges I have paid to get the premium version. Yet the game wants to pay again! Please advise how to fix this. It is wrong to have to pay for something twice.

April 17, 2014 at 10:06 am

Hello! That sounds really strange, please e-mail us at support (at) and we’ll try to find a solution!

February 29, 2016 at 3:28 am

Jag vill veta vad som är det bästa programmet för utveckling av spel

Mediocre Moderator
March 1, 2016 at 3:23 pm

Det finns en massa olika program och programmeringsspråk som man kan använda för att utveckla spel, och det är svårt att säga att ett speciellt är bäst. Det handlar helt enkelt om tycke och smak, samt till viss del om vad man redan kan och är bekväm att jobba med. Ett program som är mycket populärt bland både nybörjare och proffs är Unity ( För Unity kan du hitta massvis med information på nätet; både text och videos. Gamemaker ( är ett annat program som också är lätt för nybörjare att komma igång med. Båda dess finns i gratisversioner. Detta är bara två exempel bland massor av program för spelutveckling.
När du börjar utveckla spel så kom ihåg att det blir varken Minecraft eller Call of Duty på första försöket. Koncentrera dig mer på att lära dig hur spelutveckling fungerar än att direkt försöka göra kompletta spel. Gör små projekt, t.ex bara en gubbe som går höger/vänster samt hoppar. Efterhand som du känner att dina kunskaper växer så kan du utöka omfånget av dina projekt.

Lycka till!



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