Mediocre was founded in the fall of 2010 by Dennis Gustafsson and Henrik Johansson. We set out to create original physics based mobile games to be enjoyed by anyone. While starting out making cartoony casual style games we have since then tried to evolve and find new ways to experiment with game mechanics and audiovisual environments. Our only rules have been to make games that are free from violence and unethical business models, we’ve always felt that games should be about entertainment and story telling, not vessels for profit. After a five year journey together our good friend Emil joined the team in the summer 2015 and we’re already busy exploring new exciting ideas. Please stick around, follow our blog and let us know what you think! Thanks for playing!
For more information contact us at info(at)mediocre.se, for game help please e-mail support(at)mediocre.se
Programming, physics, game design
Blog: Tuxedo Labs
Graphics, game design, level design
Game design, level design